Small, functional and simple source port, created with help, efforts, and bits of code from people around the world.
The project is based on Chocolate Doom and
Crispy Doom, with significant additions from
DOOM Retro.
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International Doom, version 8.2 (released: May 25, 2025)
Support for OPL2, OPL3, MIDI, Fluidsynth and GUS music playback.
In-game keyboard and mouse bindings.
Various visual, audible, physical and demo enhancements.
Compatibility with vanilla-engine demos.
Removed limitations of vanilla engine.
Support for nodes in extended format (ZDBSP and DeePBSP).
Support for BEX/DEHEXTRA DeHackEd extensions.
Compatibility
Gameplay features from “Physical” and “Compatibility-breaking” sections change game mechanics,
making it no longer 100 % original. However, these features are optional and never active in multiplayer
or demo recording/playing to provide maximum compatibility and prevent desyncs.
BOOM / MBF / MBF21 specifications are not supported.